Hello World! Welcome to my new blog page where I will be highlighting some of the projects that I am currently working on and a few older projects as well. This week I have been working on my 2D Platformer, Thudd, hammering out some Unity engine tools. The tools I am building are to create an easier way to design and build levels for my game. I have finished most of the infrastructure for the simple tools I need including a simple grid structure to snap my tiles to, and a simple placement script to place and delete tiles with the touch of a button. I have attached a video of the early stages of the level builder.
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AuthorAdam Rory Schwartz is a Game Programmer currently finishing up his Bachelor's degree at Archives
December 2015
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